
André Rodrigues
Assistant Professor
I am a Computer Science researcher focused on Human-Computer Interaction with a particular interest in how technology can be leveraged in gaming. Most of my research centres around inclusive gaming, attempting to maximise the opportunities for play across individuals with disparate requirements/abilities, with the goal of promoting positive social outcomes. For the last ten years, I have dedicated myself to learning, designing, developing and evaluating mobile services, games, applications and platforms for a variety of contexts (e.g. people with visual and/or motor impairments, people experiencing homelessness, people with Parkinson’s Disease), always working closely with and/or within the communities I engage with.
Publications
João Mendes, Manuel Piçarra, Inês Gonçalves, André Rodrigues, João Guerreiro
IEEE TVCG / VR 2025 ‑ IEEE Transactions on Visualization and Computer Graphics (presentation at IEEE VR)
Daniel Reis, Pedro Pais, David Gonçalves, Kathrin Gerling, André Rodrigues
VIDEOJOGOS 2024 ‑ International Conference on Videogame Sciences and Arts, December, 2024